Release 2

Section 2 - The activation and deactivation

A hint activation rule:

if the Low_corr_SS is visited, activate the Table of Gap Hints.

A hint deactivation rule:

if the Low_corr_SE is visited, deactivate the Table of Gap Hints.

A hint activation rule:

if the High Corridor is visited, activate the Table of Doors Hints.

A hint deactivation rule:

if the Electricity is switched on, deactivate the Table of Doors Hints.

A hint activation rule:

if the Train Station is visited, activate the Table of Train Hints.

A hint deactivation rule:

if the Electricity is switched on, deactivate the Table of Train Hints.

A hint activation rule:

if the High_corr_N is visited, activate the Table of GlassWall Hints.

A hint deactivation rule:

if the Power Control Room is visited, deactivate the Table of GlassWall Hints.

A hint activation rule:

if the High_corr_N is visited, activate the Table of GlassWall Hints.

A hint deactivation rule:

if the Power Control Room is visited, deactivate the Table of GlassWall Hints.

A hint activation rule:

if the Power Control Room is visited, activate the Table of Power Hints.

A hint deactivation rule:

if the Electricity is switched on, deactivate the Table of Power Hints.

A hint activation rule:

if the Freezing Chamber is visited, activate the Table of Freezing Hints.

After examining the frozen creature for the first time:

deactivate the Table of Freezing Hints;

continue the action.

A hint activation rule:

if the LabOne is visited, activate the Table of Cases Hints.

After Examining the lit case for the first time:

deactivate the Table of Cases Hints;

continue the action.

After going west from the LabOne for the first time:

deactivate the Table of Cases Hints;

continue the action.

A hint activation rule:

if the Crossroads is visited, activate the Table of Crossroads Hints.

A hint deactivation rule:

if the Observatory Room is visited, deactivate the Table of Crossroads Hints.

A hint activation rule:

if the Observatory Room is visited, activate the Table of MoreRoads Hints.

A hint deactivation rule:

if the Second Station is visited, deactivate the Table of MoreRoads Hints.

A hint activation rule:

if the Thousand Lights Room is visited, activate the Table of Logan Hints.

A hint deactivation rule:

if LOGAN is knowing, deactivate the Table of Logan Hints.

A hint activation rule:

if the Hangar_N is visited, activate the Table of Pod Hints.

A hint deactivation rule:

if the Reliquary is visited, deactivate the Table of Pod Hints.

A hint activation rule:

if the Radio is visited and the translucid bar is in the compartment:

activate the Table of FindingBar Hints.

A hint deactivation rule:

if the Radio is visited:

deactivate the Table of Bars Hints.